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Pre-defined interfaces |
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The following interfaces are pre-defined and work without any further parameter input:
Perfect absorber: Any ray that hits a surface covered with a perfect absorber is absorbed, independent of angle of incidence, polarization or frequency. The following example shows a sphere coated with a perfect absorber. It is illuminated by a parallel beam:
Perfect mirror: Any ray hitting a surface covered with a perfect mirror is reflected with a probability of 1, independent of angle of incidence, polarization or frequency. A sphere coated with a perfect mirror behaves like this:
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