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Overview
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| · | First you will practise some basic skills with a simple point light source and a screen
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| · | Then you will learn how to work with circular light sources and rendered views
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| · | The important concept of 'interfaces' is demonstrated
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| · | A cylinder is defined and covered with an interface, and a detector records the spectrum of the transmitted radiation
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| · | The cylinder is coated with an absorbing material, the detector records an ATR spectrum (attenuated total reflection)
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